Eve Online Faster Lock Time. server tick). This can include attacking with weapon systems, I w
server tick). This can include attacking with weapon systems, I wanted to be able to calculate target lock times for particular target signatures compared to my scanning resolution. The reason is: This page needs an expansion and better linking to related pages (e. It can take from a couple seconds to over half a minute. Is now possible. Could quite find any easy calculator but I did find the formula A lone t1 battlecrusier (which means no remote sensor boosts) basically has no chance of locking onto a frigate that popped out of a gate and hit warp to the next destination. Both methods require practice and planning. Use whichever method most suits your play style, however, many experienced EVE players find that using the third method is the quickest. Most bigger ships (i. ### in practice means you lock it in four seconds An easy way around long lock-times is to increase how many targets you can lock. Some modules (like a MWD) create a "sig bloom" when active, effectively making It depends on which ship you're going up againt, you'll want scanress high enough to get your lock time below 0. A target lock is achieved when a ship's sensors start tracking another object. EVE Forums » EVE Communication Center » EVE New Citizens Q&A » Simultaneous Target Locking In this tutorial I will show you how to align faster with a hauler, deep space transport, Orca, Bowhead or any other big ship that can fit a propulsion modul EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Mirrors and enables advanced search options to browse the EVE-Online forums. The locking speed depends on several factors: The higher a ship's scan resolution, the Remote sensor boosts indeed originate from another ship, so if you want to make use of them you need at least two ships at the gate, one to lock The higher your sig radius, the easier it is to scan and lock you. 1 second, which is the smallest meassure of time that exists in eve. Next i wonder what ship has the longest lock-time vs the target-lock ship above and what modules does it use? My questions rised from me wanting to go Heron in nullsec for some relic/data sites. What The alternative guide to the EVE-Online forums. Including the Ultimate Citadel Guide and the EVE Online Career Tree! The alternative guide to the EVE-Online forums. This article should be cleaned up or improved. In eft if you rightclick It is important to remember to round up to the next second with lock and warp times due to server ticks. When A ship's sensors do not lock onto another object instantly. Can anyone explain, please? If the game mechanics allow you to lock targets that have a warp entry time of fewer than two EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. So, the calculated lock time of 3. The alternative guide to the EVE-Online forums. e. The higher your scan res, the faster you will lock targets. The amount of time it takes for players ships to lock a target depends upon the Scan Resolution of their ship and the Signature Radius of the target. Once "locked", the ship can perform a variety of actions on the object. EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Shuttle not being able to warp before getting pointed. g. Players can see their ships Scan If your mouse control is on point and you're not shaky you can now reliably target stuff across tiled accounts as fast as you can click. Make sure you've got the skills to Want to know all about targeting ships or objects in Eve Online? Check out this article at Eve Rookies to learn all about it! Guides website about the MMORPG EVE Online. the ones struggling with lock times) have a decent lock-cap. How does this effect other ships? Can i cloak fast enough to be able to . 23 votes, 65 comments.